Great racing thanks guys, I could have third but it wasn't to be but very happy to finish fourth especially on that track. I will not be able to make the next round but good luck to all.
For the information of all Drivers/Room Captains/Broadcasters: Track Limits for Round 3 at High Speed Ring Track Limits for Round 3 of RaceOnOz GT7 Season 1 will be treated as usual on all corners and straights. The white line determines the edge of the track and at no point may a driver cross the white line with all 4 wheels and gain an advantage. Where there is kerb outside the white line, this ruling extends to the kerb (all 4 wheels are not permitted to leave the kerbing).
I'm happy to try hosting. I hope to open the practice room by 7:20pm AEST and the race room by 8:15pm AEST.
On behalf of Viperzed.... Round 3: High Speed Ring - C02 Cloudy and Warm - Evening - 2x 17 Laps - 29/5 (Sprint Round) [/IMG] WELCOME to Season 1 for Gran Turismo 7!! As always please take a couple minutes to read the following so you have an understanding of what is expected on race night. If you have any questions, or want clarification on any of the rules or regulations please ask! TRACK SPECIFIC - HIGH SPEED RING: Gran Turismo 7 and Season 1 sees the return of the High Speed Ring to our calendar. High Speed Ring (as the name implies) is a high speed circuit with banked corners and few hard braking zones. Please do not use banked corners as an invitation to dive bomb and make sure you have significant overlap on the car ahead if you intend on making a move, racing room on exit is key. ROOM OPEN : Room captains may have practice rooms open beforehand but should have the official room up by 8:00pm AEST. Please be on time, or let the room captain or div thread know if you may be late. If all agree, the room may wait for you, Within reason. Please remember we have drivers from NZ, and later starts mean a much later night for them. QUALIFYING : 8:20 AEST for 10 mins. Because we cannot change room settings or reset the room, please do not run any laps until the room captain gives the go ahead for qualifying to begin. Once 10 mins has been reached, finish the lap you are on and park up off track. PITS ARE OPEN DURING QUALIFYING RACE START TIME : 8:30 AEST LAG ISSUES / ROOM RESTARTS : This is up to the room host/captains. If there is a Disconnection (or cars stuck on grid) at race start, it is sporting to try to get them back in, which may mean a new room to be set up. I would suggest only having 1 restart if required due to DSC, due to having to set up the room from scratch and also having to set timed laps in order to set the grid. Please be as reasonable as you can with this.... SIGHT ISSUES: Before qualifying, exit to lobby and spend 30 seconds in spectate mode, scroll through the list of drivers on track and make sure that you can see their car. If you can't see somebody (and they are confirmed as being on track), exit the lobby, re-join, and check again.Type the number of cars you can see in the lobby chat and cross check with other drivers to ensure clarity. FALSE START CHECK : Please note that the start type is Grid Start with False Start Check Please practice this so you know what to expect. Simply, you hold the brakes or handbrake on until the lights go from all lit, to none lit TURN 1 LAP 1 : The old saying goes, you can’t win the race on lap 1, but you can definitely lose it. Please be mindful of other drivers on lap 1 coming into turn 1, and for that matter, the entire race. It can be very demoralizing to hot lap on your own for 45 minutes as I'm sure many of you are aware. TRACK LIMITS : As we are running with 'track limit penalties" OFF, we will run with our usual Raceonoz track limit regulations. This means you MUST have at least 2 wheels on the ripple strip OR white line that defines the track limit. If you do make a mistake and have to run outside the limits, be aware that you are not allowed to gain any advantage, position or time wise. Track Limits protests may be launched by any active driver in the race. CONTACT : Is to be avoided at all times..... If you make contact with someone and gain an advantage, YOU ARE EXPECTED to give the spot back. Occasionally, Gran Turismo track limits may teleport a disadvantaged driver backwards on circuit to ‘reset’ them, if this occurs at the hand of another driver, IT IS EXPECTED that the driver at fault will wait and redress the position. Side by side 'rubbing' is racing is allowed and promoted within reason, but all drivers are expected to give racing room. For clarity surrounding racing room, please feel free to PM @Viperzed Show each other RESPECT! It is difficult enough to drive the car at the limit on your own, without someone squeezing you within a millimeter of the grass. So be patient and show respect to your fellow drivers. If you are redressing contact, please do so out of the way of other cars, off the racing line, or if there isn't much room, off track. PIT ENTRY/EXIT LINES : Pit Line Penalties are on so you will be penalised in game if you cut any part of the entry or exit lines. Please be aware of cars approaching into T1. NOTE: There is NO COMPULSORY PITSTOP FOR SPRINT RACES BLUE FLAGS : Please observe blue flags, and move out of the way of faster cars if you are being lapped. Failure to observe blue flags WILL result in a penalty STEWARDS GROUP AND RACE PROTESTS : This season the steward will be @Viperzed. If you have reason to protest, please SAVE YOUR REPLAY, and then let him know via a PM. DO NOT BLOW UP IN THE FORUM OR IN THE ROOM CHAT. There have been multiple incidents where the replays from drivers have been different, so its true that sometimes things are not as black and white as they may seem. You have until MIDNIGHT, Monday night to register your protest via PM. Stewards will ask for video evidence from both drivers or room captain to make any decision. SAVE YOUR REPLAY : If the room host can ask all drivers to save their replay would be good before exiting the room.....once they exit out and the option goes, it cant be retrieved! PARKING UP : If you are unable to continue to race, please enter the pits and leave your game paused without selecting tyres so that your car stays parked in the pits. Parking up off track activates yellow flags in the sector, and even though penalties are off, we have reports of penalties occurring for passes happening near the parked car. Quitting off track results in a sometimes race ending lag spike and may be punished in extreme scenarios. FINAL NOTE: Could all drivers please inform Room Captains or make a post on the division thread if they do not intend on racing on sunday night, Room Captains/ Lobby Hosts are advised not to wait for anyone who has not communicated their intentions. If you do not post in your room thread or psn chat that you cannot attend, a spot may not be held for you for the following weeks race.
To confirm, 2 x 10 qualifying is what is required. In short, tonight is 2 separate races, each needing their own qualifying. To ensure that qualification doesn't confused anyone, it will remain set at 10min qualification for both races.
A bit too much argy bargy tonight, but the track/car combo is conducive to that. Super close racing and everyone seemed to be very close in terms of lap time...but not fun getting spun around when minding my own business. All good though, had fun and we move on to Bathurst!
Bathurst should be interesting...turned a few laps last night and it's going to be very tight across the top of the mountain! Contrary to what some others have said around the forum, I find the car is actually quite good around the track. A bit sketchy into Skyline on the brakes if you're a bit too eager, but other than that it's pretty good.
Hi guys, has anyone done any testing for R3 at Bathurst and would be willing to share their lap times please? I wasn't able to finish R1 due to my spinal cord getting compressed and haven't been able to drive with co-ordination since. Regardless of that result I'm still wondering how I'm in Div 3 but what can you do. Anyway if anyone has done some times and are willing to let me know that would be great, I'll then have something to compare with and decide whether I'm just wasting everyones time. Cheers team.
No idea on times, come along anyway, have a chat and we'll see where we all end up, could pull a Bradbury considering the treacherous nature of track. Good luck, hope to see you there.
LOL think you're doing better than me but I too was close to doing the same the other night LOL. Such a painful experience for my driving style, I need to practice tonight whilst the missus is out.
Is anyone running the Thrusmaster GT or GT2 wheel. I am really struggling since the update. I have no feeling in the wheel at all. Cant feel the road, kerbs anything. It like using one of those 80's arcade games. Wondering if anyone found any fixes.