Well done
@The_Spectre on achieving some exceptional results to earn your spot as a reserve! Some highlights:
- Plank test: 2nd, over 9 minutes
- Beep test: 3rd?, level 11+
- Motorkhana: 2nd?, 24ish seconds
Some great results also for
@R0T0R-AU86 in the sim rounds and:
- Jump test: 3rd, 80cm
- Beep test: level 10.1
- Motorkhana: 25.6s
Should note that the judges seemed to allow a bit of run-up to perform the jump test which when combined with a good technique can yield quite a bit of extra height compared to just a stationary jump.
Apparently the top 10 were really close on points.
For reference, this is the scheduled activities sheet we were running with this year:
Gaming - Practice Session was 10 minutes for us to do whatever we wanted, such as practising one or more of the round combinations below.
Fitness Session this year was run in the following order (+ what I think the minimum targets are to be seriously considered for top 6):
- Push ups done on command (50)
- Jump test (70cm)
- Planking (7.5 minutes)
- Beep test (level 10)
The motorkhana course was apparently identical to 2015 and featured the following:
- Standing start launch
- Lane style slalom with cones defining the width of the lane (tennis ball on top of each cone, 5 second penalty for knocking it off, no penalty if bumped but they stay on.)
- First clockwise loop around a barrel
- Short straight section
- Second clockwise loop around another barrel
- Straight into a parking/stop zone
Judging criteria was based on time and driving style. A judge was always in the passenger seat and guided us through a:
- Slow practice run
- Fast practice run
- Timed run 1
- Timed run 2
As for the media component, there were 3 interviewers with 2 questions each. Some questions were based on what we answered in a personal profile form we submitted during the application stage and other questions had generalised subjects focusing on Nissan/Nismo, motorsport, interests, goals, etc.
The settings for the gaming rounds were changed a few times so most of us ended with practice knowledge on different tyres to what was actually run. Should also note that I didn't see any HUD to indicate what tyre compound was currently on the car, but a competitor was asked to confirm that the settings were the same on every rig for each round. Also noticed some of the rigs could have the seat pulled closer to the wheel than others. Don't quite remember the name of the wheel settings value in the pre-race/TT menu but there were 3 configurable numbers going top to bottom:
- ? - 3
- Force? - 5
- Sensitivity? - 8
Whatever it was, there was barely any force feedback worth mentioning from the T300s. However a fellow competitor turned everything (?) up to 10 after the conclusion of the gaming rounds and confirmed that the wheel now felt really good.
BTW out of the 6 winners, one of them was a wild card who'd never played racing sims and another was a reserve (neither set a top 6 qualifying time at Melbourne/Sydney).
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