Discussion in 'Sunday Night Gran Turismo' started by Matthyus, Feb 12, 2019.
So he is the only one that got slipstream, I think not.
Round 7 posted
Appreciate all your efforts @Matthyus
Yes I'll second that, he has done an excellent job.
Above and beyond...
Division 1 Round 5 rerun posted
Might want to double check some laptimes for div one. Pretty sure I wasn't 7 seconds off pace on softs I done 8.30.316 it's in the second laptime screenshot
I used the wrong screenshot...I used the one where Apex was still on it..
I'll fix it up when I can
So thought I'd throw this back up since we have now finished Season 6 with some insights into our racing
68 racers signed up
59 racers managed to submit a time (completed at least 1 race)
Highest attendance - 49 (Round 2)
Lowest attendance - 39 (Round 7)
Average attendance - 44
Below is your own pace compared to the fastest achieved in milliseconds (your FL and RT's) are broken down to milliseconds and then compared to the fastest. This gives us a percentage of how far away you were. This is then added together for each race and then Averaged over the season, taking into account DSC, DNF, +LAPS, etc (basically removing them from the equation)
This gives you your final pace for the season. I've then done this for ALL the GTS seasons and this gives us an insight into how close you are against any driver in that season.
You will see some trends if you just look at the overall graph. The graph goes down (faster / closer competitive racing) when we use slower cars. The graph goes up (Slower / further apart) when using faster cars.
To use the graph, find the little drop down box named 'Driver' to un-select ALL drivers and scroll through the list to select the drivers you would like to compare.
As a side note - I was very happy to hear / read that this seasons racing was some of the closest experienced across most of the divisions. As someone had mentioned, all divisions bar 1 (cough D1 cough) had up until Round 4 different race winners. Glad to see that the work that goes on in the back end is improving to provide a good competitive race environment.
If anyone has any ideas on how to place new racers, please bring them forward to enable us to place them in the correct divisions right away.
I know that not everyone gets a kick out of stats, but enjoy.
having a lot of trouble getting anything to work, should you be able to modify the linked doc?
edit: opened with xl and working
Nice to know @xlxy90 helped you open it