I've got a better chance of winning this years Bathurst 1000 than F1 ever becoming a Sunday League game. But that's not the point. The point here is, again, @Crunch if you are so looking forward to this like you say you are, why does it appear as if you are going to such efforts to put people off joining? Of course people are going to be rubbed the wrong way when you say things like "The Cynic is back" because all I've seen from you in this thread is bash the game for being similar to its predecessors. We all signed up to race on this game with the knowledge of being a new game there are going to be issues. I'm trying my hardest to work around these "limitations" that you claim no one is interested in. My question is, what exactly do you want, do you want to race with us in this league and have a great time, or continue to bash the game and accuse us of having our heads in the sand because we're not as flustered as you appear to be? We are all aware of the game's issues. Let's run through them shall we?
Assists are OP, ok, so I should ban them and have less than half the field finish because of crashes? The game doesn't simulate the torque accurately at all, so medium traction control is (for probably the 100th time) the best solution to a tricky problem. I want a closely fought, clean F1 league which with ROOZ is probably the only chance anyone is going to get. I don't want a league that's going to have drivers 5 laps down or DNFing on lap 1 because they're struggling with the car with no assists. If you want to race with no assists, go ahead, no one's stopping you but please don't get upset if you so happen to lose to a driver who was using what they're entitled to in my rules. Pad users simply don't have the level of input accuracy wheel users do, while I don't think they should be entitled a built in TC, it makes sense as it is not a sim. Plus if a pad and wheel user are both using medium TC, that specific advantage is drastically reduced.
The cars aren't equal because of 1-6km/h difference in straight line speed? Would you rather the cars on 2016 performance so anyone in a Manor or Sauber hasn't got a hope in hell of winning? To do that everyone would need to be graded and placed in a suitable car but that takes a very long time and will only open another can of worms if suddenly someone finds 2 seconds a lap and they're in a top tier car. It saves me and everyone their hair if we're all thrown into the (almost) the same car.
F1 has always had exploitable tunes but again, how is this any different to the other games we play? Both Pcars and GT6 have camber exploits, and other areas of tuning which make no sense, but are of benefit to the gamer. All 3 companies are guilty of it, but what do you do to resolve that? Trying to force default tunes when it can't be physically enforced in game? No one's going to want to drive Monza or Monaco with blatantly wrong levels of downforce.
With all this in mind, chill out and just appreciate it for what it is, an open to all racers, fun Formula One league that allows the casual racer to enjoy action packed racing without stressing about wheelspin and lock ups, and the hardcore F1 nut to experience the white knuckle thrill of a 22 car open wheel online race that we've always wanted.
Last edited: Aug 27, 2016