I think it has good potential and in it's current state it is not a mess.. The difficulty is ACC with it's physics and tyre model has ruined everything..
FFB: I'll try and do my best here as I suck at relaying how FFB feels in words.. For the most part the vehicle feels connected to the track surface. There are moments when you loose this sense however it does feel much better and more predictable than PC2 thats for sure. Some cars do feel better than others. I tend to gravitate to the 90's/00's formula, prototypes and F3. Unlike many I do not overly like the V8SC in it's current state. I don't like when you push the tyre over the limit there is a sudden drop off in FFB and when you correct this and unload the tyre it's notchy and square feeling on the rebound. Some cars like the V8SC highlight this behavior. Under heavy braking even though you are not locking, during the trail braking phase, the FFB can go a little light for my liking when you feed in steering angle. I don't set my wheel for a heavy feel. I guess the transitions could do with a little smoothing out..
There was a lack of feel in the low speed however there is an option to dial in a little more FFB at low speed which has helped.. On some of the faster counter steer inputs there can be a sense of minor disconnect with the road surface and it can be a little bit difficult to gauge where the low speed traction is however this maybe because I have been driving GT3 non stop over the last year.
Content: It has some really nice tracks that we probably would never see in any other sim. Some tracks are modeled better than others as some need some more details however they are not too bad. The vehicles are very well modeled however some of the interiors could do with some more candy. The interior textures are good and the mirrors are very good with nice dirt build up.
GFX: In some scenarios the graphics look better than ACC however on a whole they are touch down. Not to say they could not be if they invest the time and energy into adding more candy. No tunnel shadows running or popping is great and the wet weather looks good too. Performance is really good as I can run high/ultra on all settings with high MSAA/MFAA and 1440p DSR with 30 Ai at 60 FPS v-sync. I can also get 60 FPS with 4K DSR in most scenarios however it struggles in wet weather and replays. Replays are nice looking with good PP effects however the UI controls need work.
Audio: Pretty good.
UI: PC2 flavor with a little less congestion.. A few little improvements needed here and there.. Loading into tracks takes roughly 10-15 seconds on a SSD. The vehicle electronics are a mess and have carried over crud from PC2. This is one area they need to focus on..
HUD: It has some elements and a good virtual mirror however this is one area that needs a lot of attention.
Ai: I haven't driven a lot against them to really see how smart they are and how they apply strategies.. You can race with them and they will overtake you if you slow down or make a mistake.. Race starts seem ok however during the race they seem to go single file.. It's ok though..
MP: Dunno, have not tried.. Lobby looks pretty neat..
Damage: I always felt PC1 had a better damage model compared to PC2. There is damage in AMS2 however visauly it is hit and miss if you rip a front wheel assembly off a formula car..
It's cheap to buy games on steam where I live so I think it was worth the $20..I am not familiar with their update frequency however some suggest they are bringing fairly regular updates..
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