Discussion in 'Gran Turismo Sunday Night League' started by Hatfield, Nov 7, 2017.
Now this I could get behind
Multiple time slots on Saturday night. Everyone can keep trying to beat Keedan until he breaks...
Evertime he wins he has to take 3 shots of his hardest favorite liquor.
Most of the Div 1 races Keeden wins, He's already half cut lol
Yes I've heard this rumour. He needs to drink moar then !
To add to this: softer compound tyre for qually run in practice/race mode with fuel & tyre wear on and open pits so you can choose your starting tyre for the race
Yes, ACC runs full damage, can't be turned off. Everyone has adjusted to it but we still get the occasional mistake causing damage to others.
Yes, and to manage the qually lap, drivers set off at say 15sec intervals, complete their lap and park up. Then once everyone is done, chg tyres if req'd, out to 1st timing marker. 15secs intervals with 16 drivers is 4mins, so well within our current 10mins for quali.
@UrsineSaturn9 what about fuel burning on the out lap? Banned? i.e. someone fuel burning might get caught & overtaken by the next driver, hence negating the 15sec interval.
That would be harder to manage. 2-3 seconds gap is plenty to stay out of slipstream. I don't care about the fuel burners. Over one outlap with low multiplier wont make that much difference anyway plus you would have cold tyres
Another idea: Fuel burn on, ~2-3x with initial fuel load reduced to run ~60% race distance. Mandatory pit for refuel and tyre compound change
from experience, if i have one lap quali, i'd be nursing the tyres until the last sector, and fuel burning in the first couple. any weight advantage will help
We ran something like this for the SBS Speedweek races, albeit with much higher multipliers. Most of the races ended up being hardcore fuel saves until the half way mark until the first pitstop, but had the knock-on effect of making the under/overcut more or less pointless.
With your multipliers I think it could work however.
The collision physics have been altered over time by GTsport. May be worth reviewing the viability of full damage being utilised. Driving habits take time to modify, perhaps some official test sessions during the week may help speed up the process of adaptation.
I would like to see a process of each race being reviewed by a person independent of each division. From there they submit a report to the stewards for them to decide on further action. It removes the 'dob in' factor that contributes to angst between drivers.
That would require hours upon hours of time devoted to reviewing a race. The current method of reporting an incident if it directly involved you seems much less time intensive and is less of a witch hunt for all parties.
And it works.
So for Mazda RX-Vision GT3 Concept I'd suggest:
4x tyre wear
65L initial fuel
RM/RH tyres (open pits)
For something like this to work I think would need the following:
If we have 5 divisions, 5 different people putting their hand up to view a division each.
Each division replay shared to be downloaded (not taking into account lag that means an incident looks different from another drivers perspective/replay)
For each of those 5, potentially viewing 16 drivers races, from start to finish.
If a race is 45mins, that's 720mins footage to view each week (not including finding an incident, and reviewing)
Obviously there would be some races that could require a bit more time to go over. Generally the first few laps are busier, after that the field opens up a bit. Usually there are certain areas that have more potential for incidents. The use of the track map is useful as well as the timing charts. The use of ffwd can speed up the review process considerably. The time taken to review a race would vary with some circumstances coming into play. IE Grid numbers etc. It wouldn't need to be a matter of watching any given driver for the entire minutes of a race. Perhaps introducing it in Div1 to begin with, or Div5 as a trial. I see it as a more professional approach with some very positive benefits.
I went through a race once to pick up all the track limit violations on just 1 corner and it took me longer than I would want to do again. i can't imagine the tediousness of going through an entire replay to find all the incidents/track limit violations/etc. I think you'll have to pay someone well to do it myself.
What I don't get is why anyone bothers to look through replays and complain about things then not protest them. The current protest system works well imo, it redresses non-redressed incidents and more importantly works to improve the standard of driving across the board. Just protest anything you have a problem with and then no one else will have to spend hours going through a replay to do it for you
The protest systems works as intended 100% of the time to those who SUBMIT a protest, and it works 0% of the time for those who wish to withhold from protesting.
If you wish to pay somebody to review the races, be our guest.
Alongside the current system, if you or anyone would like to put their hand up to review a replay for a single division next season as a trial, PM me.
FYI footage will need to be gathered and uploaded by the reviewer for the incident report thread