Teams Championship - Round 4 - Zandvoort - PRO/AM & AM 16/03/21- PRO 23/03/21
Server will open at 7:00pm ADST (SYDNEY Time)
Server 1 - Rooz ACC PRO/AM Server - 16/03/21
Server 2 - Rooz ACC AM1 Server - 16/03/21
Server 3 - Rooz ACC AM2 Server - 16/03/21
Server 1 - Rooz ACC PRO Server - 23/03/21
Weather
Server Setting
Temp: 10
Cloud: 0.4
Randomness: 1
Event Details
Prac - 60 mins - in-game time 13:00 - multiplier x 1
Qual - 15mins - in-game time 15:00 - multiplier x 2
Race - 62 mins - in-game time 14:00 - multiplier x 3
Lap 1
There is the potential for chaos at Turn 1 - 4 even with a single file race start. Be wary of the car in front and be prepared to brake early.
Pitstops
Check that you have selected a fresh set of tyres before the session begins, especially if you are loading a setup. Make sure that a fresh set is also selected for your pitstop. This season requires 2 mandatory pitstops for fuel, tyres optional.
Pit exit brings you directly onto the racing line for Turn 1. Be mindful of cars on a flying lap in Qualifying and do not impede.
Race Start - Single file race start
Start procedure as follows:
- Perform short formation lap as usual.
- Once in-game green light is given, the leader will continue on at a constant pace. ie 100Kph
- Drivers are to fall into single file line.
- No one is allowed to pit on this formation lap.
- Race will start when the leader crosses the start/finish line at end of lap 1. Leader cannot accelerate until this point.
- Drivers that receive drive through penalties are allowed to drive ahead and complete the penalty, but they must start from pitlane and cannot go until the field has gone passed.
- If anyone is forced to start from the pits then they can leave and take their qualifying position in the order.
- There is to be no weaving or excessive acceleration/braking after the last corner.
- The leader must slow to 100-120Kmh on Clearways Straight so that the field bunches up. The Leader cannot accelerate until after they have crossed the start/finish line as indicated on the map.
- Cars must maintain approximately 100-120Kmh and cannot not accelerate until the car in front accelerates. There will be no overlap before the start/finish line.
Pit Exit - this rule has been modified
Drivers will be allowed to cut the Pit exit line. It is their responsibility to ensure they do NOT impede other drivers. If a driver cuts the pit exit line and their is a collision or incident the penalties will be applied.
Track Limits
There are not many spots around this circuit where push track limits will gain you an advantage. Take car on the exit of Bocht 10, exit of the chicane and the exit of the last 2 corners.
Replays & Protests
Drivers must assign a button for 'Save Replay'. The game only records 3 - 4 mins. If you are involved in an incident, saving the replay will be critical for any protests. Press the Save Replay Button 30 - 40 secs after the incident to ensure the moment is recorded.
Party Chat
Party Chat will be setup for both Servers. I suggest joining the chat for practice, then you can choose to leave or start your own, that is up to you. But try to join the server chat at the end of the race. Personally, I prefer to have chat off during races.
Blue Flags
The Following rule is from the Rooz Rulebook and will be administered in ACC. Breaches will incur penalties if deemed necessary by stewards.
(ix) If you are being lapped do not attempt to race the passing car. Blue flag rules apply. Meaning you must concede track position to drivers on the lead lap within a reasonable time frame. If you are battling for position with another driver some concession can be made, but at your next available opportunity (such as before the braking zone on a straight), you should concede track position. A rule of thumb for a reasonable time frame is within four corners, unless you can pull away (out of slip stream range) during this time due to fresher tyres for example.
A Lapped car has 4 corners from the 1st blue flag to yield to the lapping car. Blue flags beyond the 4th corner may incur penalties on a case by case basis. If a lapped car gains back their lap by overtaking a car on the lead lap then they have 1 lap to break blue flag or they will be required to give the position back.
In instances where a lapped car and car in the lead lap are in close proximity, the car on the lead lap takes priority regardless of the situation.
Good Luck
Last edited: Mar 16, 2021