ACC RaceOnOz ACC [PC] Season 5 - Round 8 Enduro Bathurst

Discussion in 'Assetto Corsa Competizione PC Week Night League' started by krunch, Mar 17, 2021.

  1. krunch

    krunch ACC Server Legend Team Raceonoz Gold Member

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    [​IMG]
    RaceOnOz Monday Night ACC League Season 5 - GT Challenge
    Admin team: @Flamebadger, @krunch, @SteveDrivingSlowly, @nanlatt

    Round 8 - ENDURO - Bathurst 2019
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    22nd March 2021 at 8:00pm << new time!

    (AEDT - click for time zone info)

    REMINDER: NO CUSTOM PAINTED SKINS ALLOWED DUE TO JOIN LAG! PENALTIES MAY APPLY
    We recommend completely uninstalling custom painted skins from your ACC folders to avoid the excessive join lag issue.

    DRIVER BRIEFING NOTES
    • Redressing is a thing - It's important to redress when you have caused another car to lose position. This may reduce any potential post race penalty but more importantly it is a sign of respect to the other driver which means far more than a simple apology. This league prides itself on respectful, enjoyable race events and most drivers get more out of that than pure results. We suggest that after your apology you announce that you are redressing in case the other driver decides to let you continue without redressing. We ask that drivers read "The Rooz Guide to Courteous Driving" again to be sure of understanding the ROOZ racing philosophies (if you haven't read it yet then you've been naughty!)
    • Start Formation - Please respect other drivers and stay in your grid position. Do not stay 'ghosted' within any other car especially in the final phase of the formation lap. It is not acceptable to take another car's position before the start. We thought this was obvious but sadly we need to point it out after Monza.
      If ACC fails to give a penalty for being out of position then the Admin team will issue a post race penalty. Driver's need to be side by side with their row partner and must maintain a reasonable gap to the cars ahead prior to the lights going green. The Kunos start system isn't perfect and still allows cars to be a fair way out of place by the time the lights go green so we will continue to review starts as a matter of procedure. We will issue warnings or penalties to drivers that we believe are gaining an unfair advantage or disadvantaging other drivers by being out of position. We'd also like drivers to stop all weaving and brake warming as soon as the double file segment begins. These sorts of sloppy grid formations can lead to major crashes in the first few corners so we'd like to clean that up.
    • Avoiding Lap 0 and Lap 1 Carnage! - Take extra care as the lights go green as all cars will be in a tight, accelerating pack:
      • Expect cars to be much closer to you and varying in speed due to all the others around so try to leave a tad more space.
      • Assume there are cars in your blind spots and and on the other side of visible cars until the pack spreads out more.
      • In braking zones you must brake SIGNIFICANTLY earlier than you would in general racing.
      • Avoid sudden direction changes unless you are sure you are well clear.
      • If on a straight section don't drift - stay straight.
      • Approach each situation with caution but execute your driving with intelligence.
      • If you need to redress in this tight pack situation keep going until you can move out of the traffic safely before slowing down
    GENERAL INFO
    • Discord voice chat rules and etiquette:
      • if you intend to chat you MUST use push-to-talk. No-none wants to hear your gear clicks, heavy breathing or barking dog in the background.
      • non-excessive chat and banter is OK in Practice sessions.
      • There should be minimal chat in Qualifying sessions - essential questions, statements, apologies etc. only.
      • There should be minimal chat in Race sessions - essential questions, statements, apologies etc. only.
      • If you become frustrated or angry at yourself or another driver DO NOT PUSH YOUR TALK BUTTON. Keep it private!
      • DO NOT CONDUCT ARGUMENTS OVER VOICE CHAT. Sort it out later!
      • ABUSE WILL NOT BE TOLERATED. There's no place for that stuff at Rooz!
      • Please wait until ALL drivers have completed the final lap of a race before discussing your race.
      • Admins may speak at any time in any session for obvious reasons.
    • Optional use of indicators - Should drivers wish to use indicators to assist with managing lapped traffic, they are to be used as they are used on the road - i.e. you should indicate which way you are going - if you indicate left, you go left. REMEMBER TO TURN THEM OFF AGAIN.
    • All drivers should read the "Rooz Etiquette guide' and "Rules & Regs" linked below before the start of Round 1.
    • Enjoy the battles with others and yourself :)

    SERVER INFO (Start time changed!)
    Race Server Name:
    "RaceOnOz.com 01 ROOZ [AUS:AEDT] PRAC/RACE SERVER S5 Rnd8 120min of Bathurst"
    • The server will kick over to official practice at 8:00pm << new time!
    • All subsequent sessions will start 15mins earlier!
    • The server has a locked entry list and will only allow those who have signed up for the season to join it.
    • Qualifying and Practice sessions are open for joining but race sessions are locked.
    • The server won't show in the multiplayer lobby so you will need to search for "raceonoz" or "rooz"
    • PASSWORD: season5
    Practice Server Name:
    "RaceOnOz.com 01 ROOZ [AUS:AEDT] PRAC/RACE SERVER S5 Rnd8 120min of Bathurst"
    • The practice server should be available all week.
    • The server has a locked entry list and will only allow those who have signed up for the season to join it.
    • All sessions are open for joining (the race session will become locked in time for the race).
    • The server won't show in the multiplayer lobby so you will need to search for "raceonoz" or "rooz".
    • All conditions are set to match those that will be used for the race server.
    • PASSWORD: season5
    NOTE: Wacky Wednesday League Practice - Every Wednesday night we host a semi-closed race practice evening ahead of the upcoming Season 5 championship round. These are very informal and chilled out practice sessions where you can come in and try out set-ups, chat and have some fun racing without worrying about your championship points (this is separate to the 24/7 practice server which is always available). Importantly you can practice close racing moves with far less pressure and less consequence than Monday nights and we particularly encourage those newer to sim racing to join in. There are often excellent tips from some of our top pro drivers too. More info in the Wacky Wednesday League Practice thread.

    RACE & SESSION INFO
    This round is an ENDURO:
    • 120 min race.
    • 1 mandatory pitstop for fuel - tyre changes optional
    • Fuel fill rate NOT fixed
    • No driver stint limit
    • Full formation lap with UI gizmo and car ghosting on. Getting too far out of position can result in being auto-sent to the pits for the start. Speeding as the lights go green will result in a stop/go penalty.
    • Server time scale multiplier set at 3x for the race this round making for a 6hr simulation.
    • SESSIONS:
      • Official Practice, 45 mins (in game Friday 9am - 2x multiplier) - OPEN for joining
      • Qualifying 1, 15 mins (in game Saturday 2pm - 2x multiplier) - OPEN for joining
      • Race 1, 120 mins (in game Sunday 9am - 3x multiplier) - LOCKED no joining
    • Weather is set to an average of 26 degrees but with high variability meaning there is some chance of rain at some point over the race weekend.

    CAR CHOICE
    Season 5 is a fixed car per driver championship. Whichever car you start your first official round in will be the car you use for the rest of the season.

    MORE INFO

    DISCORD & VOICE
    All important information for racing is available on our forums, however we strongly advise drivers to join our Discord server for for voice and text chat. Sometimes critical information such as server issues, race delays, last minute race format changes, instructions to a specific driver, etc. will be relayed only through the Discord voice channel and text chat. There is also a healthy dose of banter that just makes the round more fun :). Once you sign up for any Season at Rooz you'll be given extra Discord permissions for text chat.

    Discord voice chat rules and etiquette:
    • if you intend to chat you MUST use push-to-talk. No-none wants to hear your gear clicks, heavy breathing or barking dog in the background.
    • non-excessive chat and banter is OK in Practice sessions.
    • There should be minimal chat in Qualifying sessions - essential questions, statements, apologies etc. only.
    • There should be minimal chat in Race sessions - essential questions, statements, apologies etc. only.
    • If you become frustrated or angry at yourself or another driver DO NOT PUSH YOUR TALK BUTTON. Keep it private!
    • DO NOT CONDUCT ARGUMENTS OVER VOICE CHAT. Sort it out later!
    • ABUSE WILL NOT BE TOLERATED. There's no place for that stuff at Rooz!
    • Please wait until ALL drivers have completed the final lap of a race before discussing your race.
    • Admins may speak at any time in any session for obvious reasons.
    • Feel free to hang around in chat after the race. Many of us like to have a laugh about things that may have happened in the race and it can be a nice wind-down :)


    CUSTOM PAINTED SKINS
    Unfortunately due to the serious "join freeze" or "join lag" issue we are currently not allowing the use of custom painted skins for Season 5. Specifically we are talking about skins painted externally and saved as PNG files that are added to ACC.

    We love the idea of custom painted skins and would dearly love to add this rich feature to our league but ultimately the quality of the racing must come first. We have discussed at length a number of ideas and methodologies to try to overcome the problem but these involve arrangements which add complexity for the admin team as well as all drivers involved in the season and still may not result in overcoming the problem. If the situation improves significantly either through better support within ACC or through the community arriving at workable solutions then we will certainly look at allowing custom painted skins into our Monday night league racing.

    If you also love custom painted skins then please help us out by searching high and low for real solutions, and by all means feel free to do some testing on our servers including during our Wednesday fun practice nights.

    At this stage we are not restricting the use of the in-game editor for creating custom colour schemes. This may change if we find that even that system causes serious join lag issues.

    NOTE: As we cannot block the use of skins at the server level we strongly suggest all drivers who sign up to Season 5 remove all custom painted skins from their game installation folders as a precaution. If a custom painted skin has been accidently left selected on a driver's car when they enter the server during a qualifying session causing join lag they will be immediately disqualified from the round. Any driver that has a copy of that joining driver's selected skin will experience a large join lag as that image is loaded into memory. Every other driver on the server may experience some level of 'join lag' even if they have zero customs skins in their game.


    Thanks for racing at RaceOnOz​
    Last edited: Mar 22, 2021
  2. krunch

    krunch ACC Server Legend Team Raceonoz Gold Member

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    Last edited: Mar 23, 2021
  3. CornfordCaster

    CornfordCaster Team Driver Gold Member

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    So hear me out, what about if instead of doing 2hrs of this, we just do 15 minutes?
    tezpez85, anton_Chez, JamesT and 4 others like this.
  4. Godzilla

    Godzilla Team Driver

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    Result will still be the same with all the carnage on the first lap...
    CornfordCaster and krunch like this.
  5. krunch

    krunch ACC Server Legend Team Raceonoz Gold Member

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    Well to be thorough how about you do that on Monday as an experiment and let us know the results... :D
    CornfordCaster likes this.
  6. UrsineSaturn9

    UrsineSaturn9 Professional Gold Member

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    Any chance of starting this one earlier?
    c4rLo5 and CornfordCaster like this.
  7. krunch

    krunch ACC Server Legend Team Raceonoz Gold Member

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    Definite possibility. I'll create a poll.
  8. JamesT

    JamesT Rookie

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    I might sit this one out. I've started practising and am terrible around here. I am not good to beginn with but this track is hard and I don't want to run somebody's race. I don't think I could survive endurance here anyway. I'll keep practising but do not have high hopes...
    krunch and CornfordCaster like this.
  9. Dat Guy Tom

    Dat Guy Tom New Recruit Gold Member

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    Hey James, there's only one way to get used to this difficult track. Come join us!
    CornfordCaster and UrsineSaturn9 like this.
  10. UrsineSaturn9

    UrsineSaturn9 Professional Gold Member

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    Hopefully not in The Skyline car park! :confused:
    krunch and Dat Guy Tom like this.
  11. tezpez85

    tezpez85 Professional Gold Member

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    [​IMG]
    JamesT and krunch like this.
  12. Mael

    Mael Professional

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    Yeah, the more people join us the less is the change of me being last! :D
    krunch and CornfordCaster like this.
  13. CornfordCaster

    CornfordCaster Team Driver Gold Member

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    You’re the most likely one to find a quick shortcut down the mountain right? Always have those fun and sneaky tactics
    Last edited: Mar 19, 2021
    krunch likes this.
  14. JamesT

    JamesT Rookie

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    Sounds like a fun experience. I am still on the fence.
    Cooper and UrsineSaturn9 like this.
  15. TakFR

    TakFR Rookie

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    Probably need to mention what would happen in the case of a track blockage here, not sure if it has happened in this league before but good to let people know
    krunch likes this.
  16. krunch

    krunch ACC Server Legend Team Raceonoz Gold Member

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    If enough cars pile up and block the track we would expect drivers with heavy damage to teleport to the pits as quickly as they can while those with lesser damage get moving and clear the track. We'd also expect drivers who see or are involved in the crash to warn everyone over Discord. ACC will obviously show yellow flags in the area so always slow down for those. We don't suspend or restart any race unless there is a significant issue with the server.
    TakFR likes this.
  17. TakFR

    TakFR Rookie

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    Ok cool just wanted it cleared up
    krunch likes this.
  18. CornfordCaster

    CornfordCaster Team Driver Gold Member

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    With the exception of the start where it can be hard to keep track, try and make sure you keep an eye on what's happening on the track map. It's a little different with just doing solo 'sprint' races but being able to be a spotter in multi-driver enduros it was very helpful to see the yellow dot exactly where an incident had happened and call it out so you could prepare for some of the blind corners and be ready for a complete stop if necessary.

    I just tried to grab a random example that's close enough https://www.twitch.tv/videos/941632586?t=07h18m09s

    It's always easier to help each other to try and survive here even though we're all competing.
    krunch and nanlatt like this.
  19. UrsineSaturn9

    UrsineSaturn9 Professional Gold Member

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    So what time are we starting?
    CornfordCaster likes this.
  20. krunch

    krunch ACC Server Legend Team Raceonoz Gold Member

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    Standby. Decision coming soon.
    UrsineSaturn9 likes this.