I have made an alternate turtle beach livery I was going to run but happy for anyone to also use. https://drive.google.com/open?id=1Hk9B7BcQkVYl-OtArHuDH47p4DvBOMaD
@mesafto has been added to Team Pagnian. Can I just give a heads up regarding downloading both the skins pack(s) which I'll add to the OP (thanks @Shaun_A ) and ptracker. BTW the skins pack is triple zipped, so make you get the right folder into yours skins main folder.
Hey lads, it may be worth getting the OSRW versions of the tracks we are using for the next few weeks given the no's that have signed up. May not turn out to be necessary but nice to have them in case. Will update the OP, but there are here: http://www.assettocorsa.net/forum/index.php?threads/kunos-tracks-with-extra-pit-boxes-1-7.28132/
Thanks Anon, ive copied across the two zips, one of them (the google drive one) looks to be a new replacement for Turtlebeach? steamapps\common\assettocorsa\content\cars\ks_ferrari_f2004\skins Hope thats right! cheers Mate.
No skins on server yet but I will put them in tonight, currently it will nust show default skins for all. With the Turtle Beach is everyone running the same I see the second link is called TurtleBeachAlt so does that mean some want to use that skin or should all just have the same skin from the Mega Pack?
I think keep it as simple as possible with regards setting up the server. So just stick with the Mega Pack.
Ok Mega pack it is, I have restarted the 2 practice servers and all should have assigned skins. However in the prac server you may get the wrong car if somebody not in the season joins they get the first car not taken, any league guys will be given the car assigned to them unless its already taken. For the season we currently have 32 entries with practice server grid limit of 24 the maybe's and 3 guys we dont have GUID's for are at the end of the list. For race night we will likely need to run the OSRW version to enable it to be open to anyone entered otherwise we would need confirmed numbers before the round to squeeze into 24 grid slots which is more of a hassle. I think OSRW versions all have 32+ grid spots so current numbers should be no issue though its still likely we wont be getting more then 24 for round 1.
I'm getting an error/access denied clicking that link. However doing some googling I found a DL link on xgn. However the link was provided by someone going by the name of 'marty' ...sounds dodgey @marty http://xgn.com.au/index.php?topic=1202.0
thats strange... if the track is the osrw one and you don't have it then it should have checksum kicked you...
@Rolz while you are here what’s the chance of the sprint practice server (he 2x 7 lap one) running at 100% grip for the next rounds? Think that’s how it was before, easier to test with a bit more consistency
yeah for setup purposes thats a good idea, will have the short ~7lap one that way for next week... I think you've had enough practice this week mate... 333 valid laps is pretty epic
And yet still no real speed also about 200 of them was trying to get the track grip up by myself... lol