Speaking of which, wouldn't we be using a specific class and not a specific car? The game is meant to be competitive and have different cars within the same class be viable.
It might also be good if it allows tuning of suspension, diff and aero without altering engine performance or weight.
GT Sport is what we've probably been waiting for in terms of a league racing game. It's aimed at e-sports so (and I say this with a huge pinch of salt) it should offer a range of grouped vehicles that are evenly matched to provide competitive racing across a league format.
thats the plan....PCARS 2 is doing something similar, but with the leagues all sorted online inside the game. Will be interested to see what it brings and how much it evolves. No livery editor though. Expect GTsport in 2018 you heard it here first !
nothing would surprise me. Id read that the new PS4 (PS4.5) was a tester for the new hardware for VR headset...and that a new PS5 would follow soon after with all the bugs ironed out. It pointed to the issue that the games had to be coded differently to accommodate the 3D as opposed to the normal PS4 resolution. (something to that effect), so developers werent keen on the differences between consoles.
More info from PD today (albiet completely useless), TAG Heuer will be the "official timekeeper" of GT Sport. Woooooooooooaaaaaaaaah! Apparently the internal game clock just wasn't precise enough. Excuse the pessimism but yeah, no one cares. Just give us a release date damnit.
Thanks to the timekeeping prowess of TAG Heuer, hopefully the timing screen won't glitch like in GT6 when the top two finish very closely in a timed race. Happens nearly every week in TITTS.
https://www.gtplanet.net/forum/thre...-march-17-first-the-us-then-eu-region.354301/ So the beta that was apparently never going to happen in 2016 because it would delay the game's development too much suddenly is coming over a year later? I'm lost.