@Tovey_4saken Bugger!!! still having the same issue after adding the texture folder to the track folder mate, not sure why, will it show up in the log folder, may offer a reason why I'll take a peek, see what I can see. hahahah Im so blonde, i patched the track folder in my AC folder, got distracted and when I came back I thought I had installed it to AC, but hadn't "DOH". Will jump on now for a run Cheers
Tovey, for a 24 hr track conversion that is FANTASTIC! I took the C6R around here which was pretty good but the Kutch as an absolute blast! Here's a quick 1 lap video I took around your Symmons Plains track in the Kutch Great stuff mate!
@Tovey_4saken Awesome, just awesome , I'm wrapped mate, you've done an mint job on it in such a short time, and I agree with Anon too the signage is perfect .....Legendary stuff mate I did notice no speed limiting in the pits, easy to sort? @DoogleDave Love the Video of the Kutch mate, Ive done a vid in the Bmw GT2, just have to get a editing app so I can sort it out, see how I go eh!!, probably be terrible compared to yours, but gotta start somewhere I guess Cheers
Cheers mate Kutch did quiet well around there didn't look as bumpy as it was in the cr6 maybe mesh doesn't need much polish after all if you have and suggestions or noticed a problem feel free to shoot them at me so we can get this track to perfection
They came up real good didn't they thinking that once track is 100% and i get the greenlight from owner i'll slap it up on AC and get some free advertising
Cheers mate just glad it all came together now just a good polish and it's finished.Yeah not sure about pit speed limiter I've tried before with calder but couldn't work it out it's a matter of changing pit road in surface.ini and giving it a number pit/2Road then hoping the car doesn't fall through the map lol i'll work it out
The more I drive Symmons Plains the more I really enjoy it. The only area I think could be smoothed a little is after T1 towards and just after the overhead gantry (with ROOZ on it). Great little track, looking forward to running some laps in a pack around here
yep i know the 1 i have it pulled apart straightening verts as we speak also have a little surprise for you guys in 10 mins
I have some how done it again and this time 21 pit boxes,race boxes,sectors and a working pit and by god does this track look good with the sun setting behind the trees lady's and gentlemen Barbagallo https://www.mediafire.com/?8xq3k239vrv2km9
Nick has chucked up baskerville too! it's like australia day up in here http://www.racedepartment.com/threads/baskerville-raceway.93627/
Merry GF day guys! Haha. Yeah what better day to spend track building when there is nothing on TV but a game full of yobbos running around in short shorts. Not sure about my texturing methods yet, but things can all change. Using the RGB mask on everything relies to heavily on AF settings to bring out the details in an environment, which doesn't seem to work for distant stuff. Things will get better, but I'm keen to have a raz with ya'll on my track. I was in the server earlier today on Longford 67, but it's password protected tonight.