would be great to see some of those out takes, Imo what happens after you end up in the wall is very important part of a sim
Turn 1 got me a couple of times, just where that little bump is. If the revs are too high (i.e. I forgot to shift up just before it), I'd spin into the right wall, which would give it a bit of a dent and I'd bounce back and possibly get cleaned up. Stages of damage (consecutive and.or one hard hit) were generally aero damage, suspension damage (steering wheel hard-over) or loss of a wheel (which practically forces you to hit Pause > Restart). I'll see what I've got to play with.
this guy is a pretty bad driver but it gives a good look at what happens when you over do it ! very punishing.
half way through watching that now lol i seen vid of gamermuscle playing the atom v8 on nurgburgring the other day and made me want to jump on and play i forgot how much fun it was even with the bad FFB on the old 841 build lol
I've spent the last couple of evenings driving this title. In my opinion, it will never be the "go to" Sim title. Atleast not on the PC anyway. I can see it being successful on the consoles however. As a sim racer that began with Gran Turismo, have spent years on iRacing, and countless ours on every other reputable PC based sim (Rfactor 2, AC, LFS, GSC) I can confidently say, the physics are "not good", if your looking for a real "Sim" experience. GT5 is better, put it that way. The sounds are nothing spectacular like people are saying either. The graphics are beautiful, but you need a Kickass system to run them high without the world worse input lag. I'm running 2x r9 290's in crossfire and can't come close to running setting at max. The one thing I'm most impressed with is the weather, and how graphically optimised it is. I thought for sure after watching some of the youtube vid out there that the weather would eat FPS like nothing...But it's surprisingly impressive. Unfortunately, the wet weather driving is dumbed down way too much, very arcade actually.
im suprised you cant run it at max with your cards, even with an old build i can run stuff on high on triple screen and get about 60fps with my single gtx980
Usually depends on AA setting and detailed grass, although nVidia just checked in a fix to reduce the impact of the grass setting on its cards.
i just made a 12min vid on almost max settings with 30 cars and weather and was getting between 30-50fps on my single GTX980. will edit and upload soon.
Sure. Well I haven't played GT5 in a very long time so, maybe they are on par with each other. Both very "One size fits all", Lots of different cars to build physics models for, not enough detail and differences between the cars. Too forgiving, especially in the wet conditions. Catering for Wheel users and Gamepad users. All the characteristics of a "Driving Game" tailored to suite people from all walks of life. Not a hardcore "Sim" basically. Some of the poor feedback I'm getting, is also worsened by gimmick graphical features like, shaky virtual steering wheel and hands, which cannot be switched off, and the god awful transmission/driveline flex feature they have implemented. Which makes the F1 car shift like a complete Donkey I must say.
I'm able to run around 75-100 fps on reasonably high settings, but it's not without awful amount of input lag. I can eliminate the input lag by turning down allot of the graphics setting, which also cranks my FPS up nice and high. Compare that to Assetto Corsa, where (with only one card) I can run everything maxed, minus shadow blur and a few reflection settings, and run a solid 75fps in thick traffic all day long with 0 visual input lag. pCars was never any good using AMD cards in the beginning, favouring Nvidia cards, and I suspect that it's still the same. Hence I'm optimistic this title will be pretty good for consoles, once they have optimised the graphics to suite. Hopefully WMD and SMS will endeavour to optimise the game for AMD users before the final release.